![]() ![]() Tried to check the original amount for the reward 30 VE goods. Still the Goods are around these amounts. ![]() I leveled my CF from around 30s to level 44 yesterday. Because to get these 20-30 goods, the original had to be around 5-10! I expected the reward goods to increase with the help of CF but there's a problem with that one too!Īt first I thought Inno was being stingy with rewards in VE. It is almost like the bonuses of some GBs are partially or completely inactive for VE related items! Selling Terracotta Army is going to be big business, but the units look uninteresting - probably new things to kill with hover tanks primarily. It's going to be a bit of a dilemma whether to move up or not. Samurais are mostly going to be an irritant on defense - relatively fast, and taking 3 shots to die unless you're running VF units to AO crit them - their abilities seem to have little offensive merit other than against other samurais. Might be a reasonable splash option when you just have a couple problem units you want to deal with. Ninjas aren't going to be good enough for 2 wave fights usually. Ronin Bots are just the new food for turturrets - force field is going to make them look very decent though in some setups with so much base defense. None of the initial units look terribly interesting. Ninjas are probably the most usable unitĭisappointed to see Terracotta Army's effects, but of course i'll build the thing. Without that huge boost from GBs the main use was to send only a couple in as the backup to missile artillery. ![]() You toss a huge boost on them and a chance to crit and now their ability to move first makes them very usable. Strike teams actually are surprisingly good by now. ![]()
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